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244 changes: 177 additions & 67 deletions zulip_bots/zulip_bots/bots/merels/test_merels.py
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
from typing import Any, List, Tuple
from typing import Dict

from typing_extensions import override

from zulip_bots.game_handler import GameInstance
from zulip_bots.test_lib import BotTestCase, DefaultTests

from .libraries.constants import EMPTY_BOARD
Expand All @@ -9,7 +10,8 @@
class TestMerelsBot(BotTestCase, DefaultTests):
bot_name = "merels"

def test_no_command(self):
def test_no_command(self) -> None:
# Out-of-game message for arbitrary input.
message = dict(
content="magic", type="stream", sender_email="[email protected]", sender_full_name="boo"
)
Expand All @@ -18,76 +20,184 @@ def test_no_command(self):
res["content"], "You are not in a game at the moment. Type `help` for help."
)

# FIXME: Add tests for computer moves
# FIXME: Add test lib for game_handler
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Do your new tests do either of these things?

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I just pushed a commit that addresses the test lib for game_handler. However, I did not add tests for computer moves because in merels.py, it shows that supports_computer = False, so I left a comment in test_merels.py to clarify that. I assumed I wasn't supposed to modify merels.py, which is why I went this route.

def test_parse_board_identity_empty_board(self) -> None:
# Merels parse_board is identity; verify with the canonical empty board.
bot, _ = self._get_handlers()
self.assertEqual(bot.game_message_handler.parse_board(EMPTY_BOARD), EMPTY_BOARD)

# Test for unchanging aspects within the game
# Player Color, Start Message, Moving Message
def test_static_responses(self) -> None:
model, message_handler = self._get_game_handlers()
self.assertNotEqual(message_handler.get_player_color(0), None)
self.assertNotEqual(message_handler.game_start_message(), None)
self.assertEqual(
message_handler.alert_move_message("foo", "moved right"), "foo :moved right"

class GameAdapterTestLib:
"""Small helpers for driving GameAdapter-based bots in tests."""

def send(
self,
bot,
bot_handler,
content: str,
*,
user: str = "[email protected]",
user_name: str = "foo",
) -> None:
bot.handle_message(
self.make_request_message(content, user=user, user_name=user_name),
bot_handler,
)

# Test to see if the attributes exist
def test_has_attributes(self) -> None:
model, message_handler = self._get_game_handlers()
# Attributes from the Merels Handler
self.assertTrue(hasattr(message_handler, "parse_board") is not None)
self.assertTrue(hasattr(message_handler, "get_player_color") is not None)
self.assertTrue(hasattr(message_handler, "alert_move_message") is not None)
self.assertTrue(hasattr(message_handler, "game_start_message") is not None)
self.assertTrue(hasattr(message_handler, "alert_move_message") is not None)
# Attributes from the Merels Model
self.assertTrue(hasattr(model, "determine_game_over") is not None)
self.assertTrue(hasattr(model, "contains_winning_move") is not None)
self.assertTrue(hasattr(model, "make_move") is not None)

def test_parse_board(self) -> None:
board = EMPTY_BOARD
expect_response = EMPTY_BOARD
self._test_parse_board(board, expect_response)

def test_add_user_to_cache(self):
self.add_user_to_cache("Name")

def test_setup_game(self):
self.setup_game()

def add_user_to_cache(self, name: str, bot: Any = None) -> Any:
if bot is None:
bot, bot_handler = self._get_handlers()
message = {
"sender_email": f"{name}@example.com",
"sender_full_name": f"{name}",
def replies(self, bot_handler):
# Return the bot message 'content' fields from the transcript.
return [m["content"] for (_method, m) in bot_handler.transcript]

def send_and_collect(
self,
bot,
bot_handler,
content: str,
*,
user: str = "[email protected]",
user_name: str = "foo",
):
bot_handler.reset_transcript()
self.send(bot, bot_handler, content, user=user, user_name=user_name)
return self.replies(bot_handler)


# Note: Merels has no vs-computer mode (in merels.py, supports_computer=False).
# If computer mode is added in the future, add adapter-level tests here.


class TestMerelsAdapter(BotTestCase, DefaultTests, GameAdapterTestLib):
"""Adapter-focused tests (mirrors connect_four); use stable fragment assertions."""

bot_name = "merels"

@override
def make_request_message(
self, content: str, user: str = "[email protected]", user_name: str = "foo"
) -> Dict[str, str]:
# Provide stream metadata consumed by GameAdapter.
return {
"sender_email": user,
"sender_full_name": user_name,
"content": content,
"type": "stream",
"display_recipient": "general",
"subject": "merels-test-topic",
}
bot.add_user_to_cache(message)
return bot

def setup_game(self) -> None:
bot = self.add_user_to_cache("foo")
self.add_user_to_cache("baz", bot)
instance = GameInstance(
bot, False, "test game", "abc123", ["[email protected]", "[email protected]"], "test"

def test_help_is_merels_help(self) -> None:
bot, bot_handler = self._get_handlers()

bot_handler.reset_transcript()
bot.handle_message(self.make_request_message("help"), bot_handler)

responses = [m for (_method, m) in bot_handler.transcript]
self.assertTrue(responses, "No bot response to 'help'")
help_text = responses[0]["content"]

# Assert on stable fragments to avoid brittle exact matches.
self.assertIn("Merels Bot Help", help_text)
self.assertIn("start game", help_text)
self.assertIn("play game", help_text)
self.assertIn("quit", help_text)
self.assertIn("rules", help_text)
self.assertIn("leaderboard", help_text)
self.assertIn("cancel game", help_text)

def test_start_game_emits_invite(self) -> None:
bot, bot_handler = self._get_handlers()
bot_handler.reset_transcript()

bot.handle_message(
self.make_request_message("start game", user="[email protected]", user_name="foo"),
bot_handler,
)
bot.instances.update({"abc123": instance})
instance.start()
return bot

def _get_game_handlers(self) -> Tuple[Any, Any]:
contents = [m["content"] for (_method, m) in bot_handler.transcript]
self.assertTrue(contents, "No bot reply recorded for 'start game'")
first = contents[0]
self.assertIn("wants to play", first)
self.assertIn("Merels", first)
self.assertIn("join", first)

def test_join_starts_game_emits_start_message(self) -> None:
bot, bot_handler = self._get_handlers()
return bot.model, bot.game_message_handler
expected_fragment = bot.game_message_handler.game_start_message()

def _test_parse_board(self, board: str, expected_response: str) -> None:
model, message_handler = self._get_game_handlers()
response = message_handler.parse_board(board)
self.assertEqual(response, expected_response)
bot_handler.reset_transcript()
bot.handle_message(
self.make_request_message("start game", "[email protected]", "foo"), bot_handler
)
bot.handle_message(self.make_request_message("join", "[email protected]", "bar"), bot_handler)

def _test_determine_game_over(
self, board: List[List[int]], players: List[str], expected_response: str
) -> None:
model, message_handler = self._get_game_handlers()
response = model.determine_game_over(players)
self.assertEqual(response, expected_response)
contents = [m["content"] for (_method, m) in bot_handler.transcript]
self.assertTrue(
any(expected_fragment in c for c in contents),
"Merels start message not found after 'join'",
)

def test_message_handler_helpers(self) -> None:
bot, _ = self._get_handlers()

# Identity parse_board.
self.assertEqual(
bot.game_message_handler.parse_board("sample_board_repr"), "sample_board_repr"
)

# Token color in allowed set.
self.assertIn(
bot.game_message_handler.get_player_color(0),
(":o_button:", ":cross_mark_button:"),
)
self.assertIn(
bot.game_message_handler.get_player_color(1),
(":o_button:", ":cross_mark_button:"),
)

# Basic move alert format.
self.assertEqual(
bot.game_message_handler.alert_move_message("foo", "move 1,1"),
"foo :move 1,1",
)

def test_move_after_join_invokes_make_move_and_replies(self) -> None:
"""
Start a two-player game, send a move via the adapter, count make_move calls,
and assert we get a reply. Try both users to avoid turn assumptions.
"""
import types

bot, bot_handler = self._get_handlers()

# Start 2P game.
_ = self.send_and_collect(
bot, bot_handler, "start game", user="[email protected]", user_name="foo"
)
_ = self.send_and_collect(bot, bot_handler, "join", user="[email protected]", user_name="bar")

# Count model.make_move invocations.
self.assertTrue(hasattr(bot.model, "make_move"), "Merels model has no make_move method")
original = bot.model.make_move
calls = {"n": 0}

def _wrapped_make_move(*args, **kwargs):
calls["n"] += 1
return original(*args, **kwargs)

bot.model.make_move = types.MethodType(_wrapped_make_move, bot.model) # type: ignore[attr-defined]
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Can you explain why you did this weird mocking strategy here? It seems very hacky and I'm not sure what you're actually testing as a result. I think the goal here would usually be to just verify that the output of the actual bot's make_move function.

try:
contents_foo = self.send_and_collect(
bot, bot_handler, "move 1,1", user="[email protected]", user_name="foo"
)
if calls["n"] == 0:
contents_bar = self.send_and_collect(
bot, bot_handler, "move 1,1", user="[email protected]", user_name="bar"
)
else:
contents_bar = []

self.assertGreaterEqual(calls["n"], 1, "make_move was not called for a move command")
self.assertTrue(
contents_foo or contents_bar, "No bot reply after sending a move command"
)
finally:
bot.model.make_move = original # type: ignore[assignment]